Metro Awakening will debut for virtual reality headsets on November 7, as revealed at Sony’s State of Play Showcase today.
In a brand-new trailer, developer Vertigo Games and publisher Deep Silver offered a closer look at the game’s plot and immersive gameplay. Penned by Dmitry Glukhovsky, Metro Awakening delves into the origin story of one of Metro’s most pivotal characters. I’ve always found this series to be fascinating in its depiction of a dark alternate future where humanity is just barely hanging on in the sewers and bunkers.
Metro Awakening is coming to PlayStation VR2, Meta Quest 2 and 3, Steam VR, and Viveport.
Pre-orders are now available on PS VR2, Meta Quest, and Steam VR for both the Standard and Deluxe Editions, each including exclusive in-game items as detailed below. Pre-orders are not available on Viveport, and the Deluxe Edition will launch on the platform on November. 7.
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Pre-ordering the Deluxe Edition grants fans a 10% discount, 48-hour Early Access to the game on Nov. 5 (please note: early access available only on PS VR2 and Steam VR), and additional bonuses.
Awakening of a legend
Metro Awakening plunges players into the unforgiving, post-apocalyptic world of Metro through immersive VR, unveiling the origin story of one of the franchise’s most beloved and intriguing characters.
Crafted by series creator Dmitry Glukhovsky, this standalone prequel to Metro 2033 follows Serdar, a doctor braving the treacherous tunnels in search of his missing wife. As his sanity is pushed to the limit, Serdar confronts the edge between life and death, ultimately awakening as Khan, the legendary mystic figure whose wisdom and understanding of the tunnels’ supernatural forces will echo through time, becoming the spiritual guide shaping the fate of those who dwell in the Metro depths.
“The Metro franchise isn’t just about survival; it’s also about the powerful stories that emerge from its world. By collaborating with Dmitry, we’ve created something truly special—a deeply personal narrative that will resonate with both longtime fans and newcomers,” said Martin de Ronde, game and creative director at Vertigo Games, in a statement.
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